Broadly, symmetry is a way of recognizing, investigating, or designing patterns. It can also be a way of describing or even quantifying beauty, since studies have shown that people with more symmetrical faces are generally considered more “attractive”. Artists frequently play with symmetry in their art. And symmetry can show up all around us in both human-made objects as well as natural ones. For our purposes, however, symmetry gives us a chance to come back to rotations, reflections, translations, and congruence and see how these ideas apply to shapes individually. You might take a few moments and review your notes on these concepts before we get started, or head back to the sections about Transformations or Congruence.

In general, a symmetry of a figure is a transformation that maps the figure onto itself. We’ll explore some specific symmetries below.

Reflection symmetry

A shape has a reflection symmetry over a particular line when we reflect the shape over the line and the result is congruent to the original without applying any translations. Said a bit more simply, we have a reflection symmetry with respect to line if, after reflection, we have the same shape in the same location. Thinking about what happens to the points when we reflect, each point in the original shape moves to a (possibly different) point in the original shape. In some sense, the points in the original shape are changing places with one another, but still forming the same shape. Let’s look at a few examples.

Next, let’s investigate a question where we have some examples of lines of symmetry and some examples of reflection lines that are not lines of symmetry.

Which of the following are lines of reflection symmetry for the square ? Select all that apply.
Line through points and Line through side and side Line through side and side but not the midpoints Line through the midpoints of sides and

Rotation symmetry

A shape has rotation symmetry when we can choose a point for the center of rotation and an angle of rotation where the result of rotating the shape by angle about point is a shape congruent to the original without applying any translations. Again, said more simply, we have the same shape in the same location, or the points are changing places within the same shape. It’s time for more examples!

There are a few things to notice about this example. First, if we consider any shape at all, we can always rotate about its center by and return the shape to its original state. We don’t particularly consider this a rotation symmetry since it’s not very interesting mathematically. However, this is related to the second observation we want to make. When we rotate, we can keep track of how many times the figure matches up with its original state, including the final time when we hit . In the previous example, we could rotate by three times including that final time when came back to the original. This number of times the shape matches up with the original state is called the order of the rotation.

What is the order of the rotation symmetry in the previous example?

The rotation symmetry has order .

Let’s finish up this section with a few examples helping us to think more about these concepts.

True or false: the example above of the triangle with extra pieces also has reflection symmetry.
True False

True or false: all of the examples in the reflection section also have rotational symmetry.

True False
What is the order of the rotation symmetry for the star example in the “Reflection symmetry” section?

What is the order of the rotation symmetry of a regular octagon? (Please draw one to help you with this question!)

Pause and think: how could you draw a shape that has reflection symmetry but does not have rotation symmetry?
Draw some pictures in your notes, and remind yourself here where you drew them.

Translation symmetry

A shape has a translation symmetry with respect to a particular distance and direction when we translate the shape using and the result is congruent to the original without applying any translations. Remember that we usually express as a vector with both length and direction. As with reflections and rotations, we are looking for the same shape in the same location. Examples are a little more complicated in this case, but I think we can make this work.

With translation symmetry, we need the design to look exactly the same as the original. Since translations typically shift the design from one place to the next (not leaving the shape in the same location), we typically have to have a design that doesn’t have ends in order to have translation symmetry. Our example above doesn’t have ends because it goes on forever to the left and the right.
The example with the star (in the reflection section) has translation symmetry.
True False

If we took the star example and made an infinite line of stars, we could form a design with translation symmetry.

True False
2025-08-30 23:25:46